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RDR2 Has Me Worried About GTA 6’s Length

RDR2’s story exceeded the length of GTA 5’s, and while the game was critically acclaimed, this raised concerns that GTA 6 will be even longer.

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red dead redemption 2 had a powerful story distributed in six chapters, and its length has been the cause of several concerns about Grand Theft Auto 6own plot. RDR2 took the player on a very emotional journey through the events that preceded the original red dead redemption‘s history, in a game that exceeded the duration of even Grand Theft Auto 5. And while the game was critically acclaimed for its storyline, which allowed the player to connect on a deep level with Arthur, this style of storytelling within a game can be very exhausting, and the possibility of it reappearing in GTA 6 it is worrying


According to, the average completion time for someone who completes the main story and a few extras in GTA 5 is 48.5 hours, while comparatively finish RDR2The full story plays in an average of 80 hours. This can lead to further player burnout as it forces them to spend several days just completing the game, which can become a bigger problem in GTA 6.

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Related: Red Dead Redemption 3 Is Already More Exciting Than GTA 6

GTA 6 is potentially longer than RDR2 is worrying

Arthur and John ride horses through a wheat field in RDR2.

the Grand Theft Auto The franchise is known for its explosive, high-paced mechanics, complete with wild gunfights and police chases; but if they were spread out over a longer story, they could become very repetitive, which can frustrate players and lead them away from the title.. Not only that, but having a long plot isn’t necessarily a factor that could make GTA 6 more thorough, you need to strike the right balance between story, open world, characters, and core game mechanics, as in red dead redemption 2or the story itself can become an impediment for players to enjoy the game.

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GTA 6 should avoid common issues with longer games

A person in a pig mask drilling a hole to open a safe at the bank in GTA 5.

One of the biggest problems that longer games can face is that their mechanics become very repetitive as the story progresses. mafia III, which had a plot length similar to GTA 5it had an interesting story with a powerful ending, but would have benefited from being shorter, as in many missions players had to use the same mechanics and strategies over and over again to achieve their goals. GTA 6 could have a similar problem, as a longer game has more missions and sidequests for players to engage in, and core parts of the title, like driving iconic vehicles and engaging in wild gunfights, could become tedious and repetitive.

Not only that, but part of what made RDR2 better than the original. RDR1, it was how its story meshed so well with its mechanics. It’s a naturally slow-paced game, and while this might have made it more exhausting, it masterfully balanced high-action moments with long periods of rest. red dead redemption 2‘s missions differ from one another, with some focusing on character development and backstories, while others focus on the Van der Linde gang acting as a unit. Yes Grand Theft Auto 6 If you don’t strike this balance, your story could drag on too long, and even your most dramatic and emotional moments would fall apart.

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More: GTA 6’s 2024 Release Date Is Much More Likely

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