Technology

Sony has sold over 38.4 million PS5s following a record-breaking year | Engadget

Now that it has resolved its supply shortage, Sony is seeing a huge pent-up demand for PlayStation 5 consoles. The company has just announced its second successful quarter in a row, selling 6.3 million PS5s, an impressive figure in a non-holiday period, in compared to 2 million last year. That brings his total for fiscal year 2022 to 19.1 million, handily beating his own forecast of 18 million. The company has now sold 38.4 million PS5s since the console launched in late 2020.

The news was not so good on the software side. Game sales were down to 68 million from 70.5 million a year ago, and lower for the fiscal year (264.2 million compared to 303.2 million in fiscal 2021). PlayStation Network users fell to 108 million from 112 million in the previous quarter, although PS Plus subscribers increased very slightly.

All of that added up to a rather large increase in revenue in the Games and Network Services division, up to 1.073 trillion yen ($7.9 billion) compared to 665 billion yen ($4.9 billion). ) past year. However, operating profit declined due to a hit in foreign exchange rates. During the year, Sony achieved 3.9 trillion yen ($29 billion) in sales, up from 2.7 trillion yen ($19.9 billion) a year earlier.

The company is confident the trajectory will continue into next year, forecasting a 7 percent increase in revenue for fiscal 2023. It predicts an increase in sales of hardware, including peripherals, though it didn’t say anything about the results of PlayStation VR2 to date.

Sony’s gaming segment still dominates its other divisions, though its chip/sensor and entertainment technologies (TVs, cameras, etc.) were also bright spots. Overall, Sony set a new sales record for the fiscal year with 11.5 trillion yen in sales ($84.8 billion) and 1.21 trillion yen ($8.9 billion) in profit.

Sony, of course, also scored a big win over its biggest rival. Yesterday the UK blocked Microsoft’s merger with Activision over concerns about cloud gaming, though Microsoft vowed to challenge the decision.

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